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BUILD 3.3.0 STABLE
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Development Feed — Eclipse 3.0

Updates

A running log of what shipped, what's brewing, and what changes between releases. Sorted newest first. Patch notes, security work, and behind-the-glass engineering — all here, all signed.

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3.3.0
Current Build
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7+
Posts in Feed
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0.1%
Detection Rate
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Mesos / Hour
07.Signals
通信

Latest signals

// SORT DESC · BY TIMESTAMP 7 ENTRIES · MANIFEST OK

Capture Card Flow

Latest Hardware

Eclipse now supports a capture-card flow through OBS Projector with Pico W input forwarding. Two-PC setup: PC2 runs the game, PC1 runs OBS + Eclipse — input is shipped over Wi-Fi to the Pico W, which injects it into PC2.

Topology
PC2
Runs the game. Pico W plugged in. 1920×1080 desktop.
PC1
Runs OBS + Eclipse. Reads the OBS projector window as the visual reference.
Capture
OBS captures the HDMI feed from PC2.
Input Path
Keyboard & mouse sent over Wi-Fi to the Pico W → injected into PC2.
Why this matters
No Local Input on PC1

Eclipse no longer needs to send local input on PC1 — keep using PC1 normally while the bot runs.

Zero Software Trace on PC2

Eclipse itself leaves 0 software traces on the gaming machine.

Setup requirements
PC2 Desktop
1920 × 1080
MapleStory
1366 × 768
Pico W
Plugged into PC2 · provisioned on a 2.4 GHz Wi-Fi network
Network
PC1 must reach the Pico W on the same local network
How to use it — OBS + Eclipse
  1. Add your capture-card source in OBS on PC1.
  2. Right-click the source → Open Source Projector.
  3. Choose Windowed Projector.
  4. In Eclipse, select OBS Projector.
Result
Eclipse auto-resizes the projector window to 1920×1080, uses it as the visual reference, and automatically switches to the Pico W input path.
First-time Pico W setup
  1. Connect to the Pico setup Wi-Fi.
  2. Open http://192.168.4.1/.
  3. Enter your 2.4 GHz Wi-Fi name and password.
  4. On success, the Pico reboots and the setup Wi-Fi disappears.
Known Tradeoff

The current Pico W input path runs over 2.4 GHz + TCP. Packet size is trivial, but Wi-Fi latency and jitter still exist — movement can be slightly less stable than a fully custom hardware path.

Security Note

The biggest remaining visible hardware signature on PC2 is the capture card. The Pico W USB presentation is already obfuscated.

Future Hardening

Custom hardware can replace the Pico W · OBS reliance can be removed · direct HDMI passthrough can replace the projector path.

DATE16 Apr 2026 · 00:59 NZT CHANNELHardware · Stealth AUTHORDoH_Rider

Familiar Swapping

New Feature

A new Familiars section is now available in the Characters tab. Eclipse can automatically replace max-level familiars while you bot, so you don't have to keep checking them manually. It can also refill Familiar Essence if you set that up.

How it works — every x seconds
  1. Checks your familiar setup.
  2. Opens the familiar menu.
  3. Looks at the slots you allowed it to manage.
  4. Removes familiars that are already level 5.
  5. Equips replacements from the rarities you allowed.
  6. Saves the setup and resumes botting.
Settings — Characters → Familiars
Enable Swapping
Turn this on to allow familiar swapping.
Familiar Menu
Your in-game key for opening the familiar menu.
Familiar Skill
Your familiar buff key — saving a new setup can turn the buff off, so set this if you use one.
Familiar Essence
Your Familiar Essence key — enables automatic refill when needed.
Swappable Slots
Which slots the bot may replace · [1][2][3] all · [2][3] last two · [3] last only.
Check Every (s)
How often the bot checks for max-level familiars.
Swap Rare
Allow the bot to use Rare familiars as replacements.
Swap Epic
Allow the bot to use Epic familiars as replacements.
Recommended starting point
  • Turn on Enable Swapping.
  • Set your Familiar Menu key.
  • Set Swappable Slots to [3] or [2][3].
  • Turn on Swap Rare.
  • Pick a Check Every (s) value you're comfortable with.
  • For essence support — set the Familiar Essence key.
Before You Run It
  • Familiar slots are already unlocked.
  • The familiar menu key is set correctly.
  • The bot can clearly see the familiar UI when it opens it.
  • You have usable replacement familiars available.
  • Your familiar buff is configured — saving a new setup can turn it off.
  • Keep usable familiars easy to find in the familiar list.
DATE01 Apr 2026 · 16:37 NZT CHANNELFeature · Characters AUTHORDoH_Rider

Security Hardening

Security

Stealth improvements with better PICO support and reduced device fingerprinting on hardened environments.

Better PICO Support

Improved PICO handling for stronger stealth on hardened environments.

CDC / COM Removed

CDC/COM identifiers removed — significantly less device fingerprinting surface area.

Lie Detector Notifications

Live notifications now trigger when lie detector checks appear.

Lie Detector Solver — In Progress

Automated solver is under development to reduce manual intervention.

DATE14 Mar 2026 CHANNELSecurity · Stealth AUTHOREclipse Team

Eclipse v2.8.2 — Holiday Update

Release

Quick status update heading into the new year. Architecture continues to hold strong; pipeline is heavy on pathfinding and the lie-detector solver.

Status
0 Ban Waves Since Last Update

Our VM-safe architecture continues to hold strong. Zero detections, zero ban waves.

Current Pipeline
Platform-Aware Pathfinding

Complete overhaul of the pathfinding system with full platform awareness — smarter, more natural movement.

Lie Detector Solver

Automated solving in development. No more manual intervention when GM lie detectors pop up.

Coming Soon
MapleStory Classic World Bot

Planning a dedicated bot for MapleStory Classic World.

Here's to a great 2026.
Thanks for being part of the Eclipse community. Exciting things are on the way. Happy farming.
— Eclipse Team
DATE28 Jan 2026 BUILDv2.8.2 AUTHOREclipse Team

Eclipse 2.0 — VM Safe

Release Architectural

Architectural overhaul. No more VMs required. Statically-linked build, ultra-low CPU, lean memory.

Architectural Overhaul
Advanced Ban Evasion

Statically-linked build. Hardware scanning cannot detect the bot. No $20/mo VM setup.

Ultra-Low CPU

Bot uses only 1–3% CPU. Stability-first foundation for future features.

Optimized Memory

Memory usage hovers around ~150 MB. Efficient resource management.

Development Details
  • Complete architectural rebuild over the prior 2 months.
  • Migrating all features from Eclipse v1 to the new foundation.
  • Foundation ready for the next leap forward in MapleStory botting.
Competitive Advantage
No VM Required

Statically-linked build prevents hardware detection.

Save $20 / Month

No expensive Virtual Machine setups needed.

The next leap forward in MapleStory automation.
A perfect foundation for what's coming next. Happy farming.
— Eclipse Team
DATE30 Sep 2025 BUILDv2.0.1 AUTHOREclipse Team

v1.7 — Pathfinding · Hardware · GFN

Release Major

The most-requested features finally land: pathfinding, hardware support, and GeForce Now compatibility.

Major Features
Pathfinding Support

Intelligent navigation, on by default. Not 100% on teleport classes yet.

Hardware Support

Auto-detects Eclipse firmware. Pico support available — contact us to test.

GeForce Now Support

Full GFN compatibility. Cloud-gaming integration complete.

Additional
Auto Minimap Detection

GMS only — report any incorrect detections.

Hardware Status Tracking

Monitor input hardware performance in real-time.

Bug Fixes
  • Fixed jumping key assignment bug (non-space jump keys).
  • Teleport fixed — disable pathfinding for teleport classes for now.
  • Fixed Adele, Kanna, and several other classes.
  • Direction parsing issue resolved — free rotation builder adjustments.
Important Notes
  • For teleport classes, disable pathfinding temporarily.
  • Keep routine distance ≤20 px vertical for best results.
  • Hardware support requires Eclipse firmware detection.
DATE20 Aug 2025 BUILDv1.7.0 AUTHOREclipse Team

v1.2 — System Redesign

Release

Movement re-built from the ground up. 60 FPS capture engine, 3× faster reactions, complete architecture overhaul — beyond competitors.

What's New
Phase 1 — System Redesign

60 FPS capture engine · 3× faster reactions · complete architecture overhaul.

Map Intelligence

Industry-first minimap platform awareness.

Smart Movement

Movement re-built from the ground up — foundation for pixel-perfect precision.

What was coming next
  • MapleStory N — captcha support.
  • Self-optimizing routines.
  • Auto Dailies & Auto Monster Park.
  • GeForce Now Supportshipped in v1.7.
  • Pathfinding Supportshipped in v1.7.
  • Hardware Supportshipped in v1.7.
The future of MapleStory automation.
Your support and feedback drive us to keep pushing boundaries.
— Eclipse Team
DATE19 Aug 2025 BUILDv1.2.0 AUTHOREclipse Team

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